I came to this interesting “retro” type area in CONTROL, the one in which Jesse is dressed as an FBC office assistant. I thought this woudl be a great area to explore further with Photo Mode. However, there was really no way to save my game in that section – at least none that I could think of. CONTROL uses an auto-save feature, which means that when I reach the next section, it may not have been easy for me to go back to where I currently was.
I decided to investigate where CONTROL stores its save games and found they’re in this folder: C:\Users\you\AppData\Local\Remedy\Control\Default-Epic-User
Replace you with your actual Windows user name. Note that I have the EPIC version of the game, so this location may change when installed from other marketplaces (in which case, please let me know in the comments). The folder contains several sub folders. Copy them all somewhere save (don’t drag and drop them; right click and select copy instead). This will preserve your current game state at the last save point.
When it’s time to return to that spot, simply copy all subfolders back, overwriting any existing items in the folder above. When you relaunch the game, you’ll see a warning from the EPIC Games Launcher, telling you that your local game save is older than the last cloud save.
Choose Upload to Cloud to play with your current settings (i.e. the one you’ve just restored). Download to Machine would overwrite everything and start your game from the last save point, just in case you’ve made a mistake.
And that’s that! Now we can save multiple games in progress. You can pickup CONTROL on EPIC Games – and if you liked this article, you can use code JAY-VERSLUIS on checkout to get me a small commission if you like 😉
Funny story: a few weeks ago I’ve signed up for an EPIC Games account, so that I can play with the Unreal Engine, and to play some of their games. Last week I went through my profile in more detail and came across the section that allowed me to connect various other accounts, like GitHub, Twitch, Xbox and PlayStation.
They all connected fine, except for the PlayStation account. I always got the error message that “this PlayStation account has already been connected to another EPIC account”. Being 200% sure that I did not have another EPIC account, I did some research and it turns out that the problem as actually Fortnite.
I know this sounds crazy, but some months ago, my wife as playing Fortnite on our PS4. To track progress, the game needs to store its data somewhere, and by default it does so in an EPIC account. We didn’t have one, never signed in or created one, but the game worked anyway. As it happens, under the hood a so called “nameless” EPIC account is created in such circumstances only with your PSN ID and nothing else. It doesn’t even have an email address associated with it.
What I had to do to unravel this thing was the following:
head over to epicgames.com and logout of your “real” account
login with your PlayStation credentials (using the PlayStation icon)
the system will find your PSN ID and prompts you to create a new EPIC account
go ahead and do this
let’s call this one the “fake” EPIC account
use a different email address than on your “real” EPIC account
verify this email address (important)
now head over to “connected accounts” and see that your PlayStation account is already linked
select “unlink account” and confirm every option in the long list
This will essentially reset whatever progress you’ve made in Fortnite on this account, but free up the PlayStation ID so that you can now connect it with your “real” EPIC account. Your email address on the “fake” EPIC account must be verified for this procedure to work.
When done, login to your “real” EPIC account and link your PlayStation account. You can now delete the “fake” EPIC account if you like.
I had signed up with EPIC a few months ago, to try out that amazing UNREAL Engine. To install it as well as the assets that came with it, I had to download the EPIC Games Launcher. It’s a central place to keep track of your own UNREAL Projects, latest updates to the engine and the latest software updates to any of its related parts.
As the name suggests, the Launcher also keeps track of your EPIC Games, so no matter if you’re an UNREAL Engine user or a gamer, we’ll all deal with the same place to install and launch our games. When I bought the Control Game from the EPIC Games Store, it too offered to install itself with the Launcher. Great I thought, let’s go and do that!
To my surprise however, my $60 purchase did not show up in the Launcher. I certainly had been billed, and the website shows I owned the game, but I was perplexed that there was seemingly no way to install it now. How rude indeed!
Turns out my configuration files for the Launcher were corrupted. Even thought I had just downloaded the latest version, and it had been applied, I had to manually clear out some cache files in the following directory:
There are two folders in there, Intermediate and Saved. Delete both of them, with the Launcher closed, then launch it again. It’s like you have to “launching the launcher”… When you do, you’ll be prompted to login again, and hack in a configuration code you’ve been sent via email (this is known as two-factor authentication).
Once I did that, the whole interface had changed, and I saw all the games I owned, alongside any UNREAL Engine assets in the same window.