Placing an Unreal Engine project under Git version control (properly)

Git is great, even for fully-fledged Unreal Engine projects. However, the built-in tool at the bottom right of the editor leaves a LOT to be desired. While it can place a project under version control, it does We can however make it work by doing a few things manually from the command line. Let me … Read more

Compiling the Nwiro Plugin from source in Visual Studio

Funny story: I downloaded Nwiro from Cosmos. I got it as part of a Humble Bundle purchase, not really knowing what it was until recently. I thought it was as easy as download, copy into my project and run. But no. Of course not. That’s because the Cosmos version doesn’t come with pre-compiled binaries. Here’s … Read more

Windows Start Menu for Pinned Groups changed after update

Funny story: while I was working today, Windows 11 decided to restart my computer – without warning – and apply a bunch of updates I couldn’t avoid. They made my Start Menu go all wonky and display ALL pinned apps I had in a previously neatly grouped arrangement of pages. It’s so bad, it makes … Read more